Or perhaps Active ability familiars would just remain until killed. AR is a bit of a priority for the other 3 Classes, but a Summoner would *really* shine with a lot of it. High enough AR could mean overlap between summons, so you could eventually keep a legion going. Familiar stats could be based on the Summoner's own, with different familiars receiving buffs beyond that baseline to different stats. I am 100% clueless, besides the generic sense that I need to line up mobs.Since I'm bored and it's an off day, how about we spitball a bit about a new Class idea? A Summoner could be pretty cool.Īctives could include the basics: Offensive familiars, defensive/healing familiars, maybe even a poweful mount or two if that's your thing. You will notice in the video that I play it like Assault. This was my 3rd or 4th run with Stalker. 0 CR in gear, but a level 70 BH has 5% (158 CR) by default but still, my RF still only tickles the mobs and it's entirely used for snipe procs and alacrity for resetting RF & getting more APS out. Things to note before watching the video: Sheet stats: 452k dps, 352k toughness, 57k recoveryĭetailed stats and gear in the end of the video. So maybe that means that I can free up 12 slots of Crit Rating in the gear and instead use Haste/Power/AR/Vitality. The concept is very simple: Snipe always crits and most damage with the Stalker set is done with Snipe and Snipe procs. A little experiment that I meant to do for a while, but wanted to wait for ANB3 before I use any of my gems to reroll my Stalker gear.
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